
The Weapon 2: Back In Action
The Weapon 2: Back in Action
Play as a retired super hero known as The Weapon who is ready to once again, don his legendary Super Suit to keep the city safe from crime.
Objective
The city bank is under attack by a group of bank robbers and it's time to let the world know that The Weapon is back! Your goal is to defeat all of the enemies in each of the rooms. Clearing all of the enemies in a room will unlock the door that leads to the next room. Clear all 4 rooms and you win the game.
How to Play
Use the Super Suit to defeat the bad guys.
The Super Suit can do the following attacks:
Melee Attack
This attack deals 10 HP damage.
Make the enemy faint by landing consecutive hits until they run out of HP.
Make quick work of the enemy by blasting them out of a window or pushing them down a flight of stairs.
Missile Attack
This attack deals 5HP damage.
Although less powerful, the missile provides the advantage of attacking the enemy from a distance.
Grenade Attack
This attack deals 10HP damage.
Toss a grenade to inflict damage on multiple enemies.
Controls
Keyboard / Mouse | Gamepad Controller | |
Move | W A S D or Left | Right | Up | Down | Left Stick |
Look | Mouse | Right Stick |
Melee | Left Mouse Click | Button West (e.g. X for Xbox controller) |
Lock On | Tab to lock on the nearest target. Tab again to undo the lock on. | Left Shoulder |
Missile | G when locked on to a target. | Right Bumper when not locked on to a target. |
Grenade | T when not locked on to a target. | Y when not locked on to a target. |
Pause | esc | Start |
Status | Released |
Platforms | HTML5 |
Authors | Garrett, That3DGeek |
Genre | Action |
Made with | Unity, Blender |
Tags | 3D, Beat 'em up, Low-poly, Short, Singleplayer, Superhero |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse, Gamepad (any) |
Comments
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This was great! I made it all the way through and loved that it had a mini boss fight. My favorite part was discovering I could punch enemies out the windows (and the little scream when they fly out lol).
I thought the combat design was good too. Even in just a few levels, I felt myself getting better at strafing to line up punches that would send enemies into hazards.
Last small thing - I liked that the game menu was themed after a DVD menu with scene selection and the little TV fade in animation when you select start movie.
Hey ramencup, thanks for playing the game!
The music was a welcome addition to this entry. I also loved the shock I felt when I was able to punch enemies out the windows. Overall, a lot of fun.
Hey Grape Jelly, thanks for the comment. Our composer kingmanatea deserves all the credit for the music. Happy to hear you enjoyed playing the game!
I love the opening scene; the game is super cute!
Hey JynxMe, thank you so much for playing!